I built a set of Claude skills that automate the parts of design work that don't need a designer — microcopy review, design review, documentation, planning, even templated screens. The whole team runs on them: designers, front-end, and PMs. For six months, they helped me cover a Head of Design's workload without a Head of Design.
A small design team has a hidden tax: the work that isn't designing. Microcopy passes, design reviews against the system, writing documentation, generating planning tickets, building the templated screens that don't really need a designer's judgment. It's necessary, it's constant, and it eats the hours you'd rather spend on the hard problems.
Then the Head of Design was out for six months. Now add planning quarters, distributing tasks, unblocking the team and answering product managers — on top of the design work that doesn't stop. The honest options were: let quality slip, let throughput drop, or find leverage. I built the leverage.
The instinct under pressure is to work more hours. I chose to build tools instead — and to make them the team's, not mine.
Covering a leadership gap plus the non-design tax, the default move is to grind: longer hours, more context-switching, hope it holds until the Head is back. It's the fast answer and the one that quietly burns you out and drops quality anyway.
The easy version is a private workflow that makes me faster. But the bottleneck was never just my hours — it was the whole team's throughput, and a lot of design-adjacent work sitting with people who aren't designers.
A working set of Claude skills, in real use by the team:
The key enabler: the design system is integrated into Claude directly from code, not from Figma. That means everything the skills produce is grounded in the real source of truth. It also means product managers can generate rough designs themselves — approximate, within Claude Design's current limits, but real enough to move a conversation forward without waiting on a designer.
To be precise about the title: I was never formally made deputy lead. But for six months I did the work — distributing tasks, overseeing a designer, planning the quarter alongside the front-end lead, and handling questions from the team and product managers. The automation is what made that possible on top of my own design work: the planning skills turned quarter planning from a time sink into a generated first draft I refined, rather than built from scratch.
The automation didn't just save my time — it raised the team's ceiling. Same people, more delivered.
The +15% throughput and +4 epics are real quarter-over-quarter figures, and the 5→3 day review cycle is measured. What I'm careful about: the PM-facing Claude Design output is genuinely useful but approximate — Claude Design can't yet produce final UI, so it's a starting point, not a shippable screen. And "covering the Head of Design role" means doing the work in practice, not holding the title. I'd rather be exact about both than let them sound bigger than they were.